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ODRZ06
Part I
This
is an industrial conceptual work by italian project ODRZ. In its
complete form, it consists of 9 parts, each of them describing a portion
of the working day in an industrial factory. The whole opus thus
celebrates the entire working day and has spanned 5 releases over two
years. Here we are dealing with part I (8 to 9 am) and, as one could
easily expect, the industrial flavour of the 1-hour long track is
remarkable. Real sound samples from a live factory are used, and treated
to give life to an atmosphere that is surprisingly softer than one would
expect. In context. Machine rhythmic noises are blended in atmospheric
backdrops, giving the composition a sort of nostalgic, even ritual taste.
If anything, this is a factory as it is seen by the angels. A blend of
industrial infected ambient that will not fail to raise quite a few
eyebrows. I'm not aware of the extent to which the ODRZ projects
are known in the international scene, but they seem to deserve high
profile recognition, if only on the basis of what I ear in this disk. A
fitting touch is the hand-made packaging, cardboard wrapped in a thick
metal mesh, showing the singular approach of the duo, willing to escape
the pre-packaged format in favor of something more spontaneous and,
ultimately, intriguing.
Gianfri
http://www.darklifezine.de/dlzineX2frame_cdreviewsoct06.html
ODRZ06
Part I
ODRZ
likes to put on a good
concept. Previous releases included a release of six different Italian TV
stations mixed together in a true Cagean way. 'ODRZ06-01' is the first
part of a nine CDR set, which will all be released on May the 1st, perhaps
to celebrate the day of labor, or perhaps to poke fun at this socialist
tradition? We don't know. Like all his previous releases, this lasts
exactly sixty minutes, and I think it's the celebration of the worker
behind his conveyer belt, as this sounds highly industrial and the best
industrial music captures the nature of a machinery hall in full operation.
Along the lines of good ol' Vivenza, ODRZ made recordings of real machines
and puts them through a wide array of sound effects. Unmistakably noise
related this thing, but at times it's also getting a groove. Maybe not so
much to dance too, but surely to tap those feet when behind that conveyer
belt. Nice but long release. (FdW)
http://www.staalplaat.com/vital_archive/488.txt
ODRZ06
Part I
This
disc is apparently the first of the series of concept albums that Italian
wackos ODRZ have released documenting the italian workday, which is odd,
since I received parts three and six last year. So obviously they aren't
doing this in a chronological order. I've explained the concept behind
these albums in my previous reviews, so I won't waste anytime here
explaining it.
More or less, all of these albums are interchangeable, from the completely
identical metal packaging the approach of the audio on display. Each album
contains really fucking good sounds, but unfortunately said sounds get
repeated over and over, to the point of extreme annoyance. And it sucks,
because as I mentioned, the sounds themselves are excellent; pounding
factory clank and skree, squealing synths and other things all sequenced
into a blend of really good rhythmic industrial noise. But the same 5
sounds are quite literally looped for 60 minutes on each album, rendering
them pretty unpleasant after awhile.
It really pisses me off that these guys keep taking the lazy approach with
this material, because they really have talent for making kickass
industrial noise music in a very pure sense. Here's hoping that this whole
series of discs is eventually cut down to nine 5 minute tracks.
http://industrial.org/releases.php?t=23923
ODRZ06
Part III
This
is the third installment in a series of conceptual recordings put out by
Italian experimentalists ODRZ. The concept is this: they took samples from
working at a factory and use the samples as the main source for each
album. Each album in the series is supposed to chronicle a hour of the
italian workday. The end result is a 60 minutes of rhythmic industrial
noise goodness, but I'd be mister liar pants on fire if I said I don't
have some gripes here.
Like the other installment in this series I own, things get very redundant
after the first 5 minutes or so. The samples are really cool rhythmic
found sound blended with feedback and other rather nice grit and grime,
but everything just keeps going on basically in the same exact direction
for the entire 60 minute period, like someone just hit repeat on a 5
minute track, or just taped down a key on their sequencer or something,
occasionally changing the pattern every 15 minutes or so.
Like I said before, I do enjoy the stuff here, and that's what's got my
panties all in a bunch. The sounds here and on the other disc are fucking
amazing, the noises are dark and brooding, the samples percussive and
abrasive, kind of like a more organic Seilwolf, but they just keep going
on and on and it drives me insane. Instead of just looping a couple tracks
for 60 minutes on all the albums, ODRZ should have cut the material down
to a bunch of 5 minute pieces and then compiled it to an album. That would
be 60 minutes of near perfection. Alas, that's not the case.
http://industrial.org/releases.php?t=17561
ODRZ06
Part III
–
Part
VI
ODRZ
č un interessante progetto artistico orientato prevalentemente alla
musica (industrial-noise), volto alla ricerca e alla esplorazione di nuove
forme espressive.. e questo progetto č tutto italiano! ..ODRZ06 č il
sesto progetto del gruppo formato da AM e MM (ogni progetto viene
identificato dal nome del gruppo seguito da un numero progressivo) e per
questo progetto il concept seguito dai 2 artisti del rumore č quello di
una normale giornata di lavoro in una fabbrica (8 ore di lavoro + 1 ora di
pausa pranzo).. il progetto in questione č suddiviso in 9 parti (un cd
per ogni ora) e le prime 2 parti che sono state pubblicate sono la VI (1
p.m. - 2 p.m. ) e la III (10 a.m. - 11 a.m.) ..non so il perchč di
pubblicarle cosě, random, probabilmente c'č dietro qualche strano
ragionamento.. comunque molto interessante la questione.. ah, dimenticavo
le future parti saranno pubblicate il 1° maggio del prossimo anno.
(Stacanovisti!!!!) ..ultimo elemento di folklore prima di partire con la
"musica" riguarda la confezione del cd.. una maglia metallica
che avvolge il cartoncino nero dove č racchiuso il disco.. e la cosa si
fa sempre piů "industriale"..
..ma
passiamo al contenuto del disco.. per ogni disco vi č un'unica traccia di
60 minuti che rappresenta quella determinata ora di lavoro (e presumo
anche quel determinato reparto della fabbrica).. il disco 1 rappresenta la
sesta parte che va dalle ore 13 alle 14.. probabilmente č quella dopo la
pausa pranzo.. e infatti si nota come il rumorismo industriale sia sempre
in crescendo e che sempre piů strumentazioni si aziona col passare dei
minuti.. il secondo disco č invece la terza parte del progetto ODRZ06..
qui il lavoro si fa piů duro e meccanico.. meno rumoroso ma piů
vigoroso.. un ritmo ripetitivo, ossessivo (ma piacevole!).. che ci posso
fare a me piacciono queste cose.. ripetitive, rumorose, ossessive,
disturbanti, meccaniche.. comunque cercare di descrivere questo č
piuttosto complicato.. č una vera rappresentazione di una giornata di
lavoro in una grande industria.. tra presse, saldatrici, e tante altre
macchine infernali.. gran bel disco.. aspetto le altre parti per poi
poterle ascoltare tutte di fila in un futuro 1° maggio.. consigliato agli
stacanovisti del rumore industriale!
http://www.stillborn-webzine.tk/
ODRZ06
Part III & VI
Another
conceptual release by the Italian experimental noise combo. This time ORDZ
visit the world of the factory sounds. Well let’s say it’s industrial
noise… This album consist of another one 60 minutes track but this time
it’s a 2 CD release… I guess that this release is the part III and VI
of a nine part release??? Excuse me but isn’t that a little silly to
release a nine hours release? But it represents a nine hours working day.
But the most interesting part of that is that there’s music on it.
Musically speaking it’s very awesome stuff. The part six is my favourite
of the two. It’s a kind of very ambient industrial noise with a very
very very repetitive but is never really becoming in the boring path of
it. Sincerely great stuff… The third part is a kind of deep pulsing
machine beats (when you put it in your computer the Window’s Media
player says it’s a Steve Howe CD!) that come and goes, fade in and out.
I didn’t really like this one, but the loudness of the pulse is really
interesting. The sixth part is consisting of the hour between 1 PM and 2
PM and the third part between 10 AM and 11 AM (apparently the fifth part
is the lunch break! I wonder how it sounds.) The biggest complain I got
about it is that the cover of the records is on a slipcase made of metal
screen and there’s some parts of the metal thing that separate from the
package and then every time you have to remove the CD from the case you
should carry to not scratch the CD. It’s a damn cool package but very
dangerous for the CD… I still don’t know if a less conceptual release
can be better from this project…
http://www.angelfire.com/punk2/itfor/Reviews/reviewmay2004.html
ODRZ06
Part III & VI
All'inizio
puo` spaventare un po' la nota di copertina: industrial noise of a day in
a factory. Un' unica traccia su ognuno dei due cd. Un'ora per traccia. Ci
troviamo davanti non a una semplice operazione di registrazione di suoni,
bensě a una composizione di musica concreta che usa i suoni della
fabbrica per esplorare spazi sonori normalmente associati al lavoro.
Si potrebbe definire quasi come un'ambient noise industrial. Il suono non
e` troppo industrial. E`piů filtrato di quanto le confezioni dei cd
sembrino annunciare (la confezione č una bustina grigia ricoperta di filo
di ferro). Il lavoro si lascia ascoltare senza problemi. In qualche punto
ci sono dei ricordi forse di Aphex Twin e qualcosa di krauto (magari i
primi lavori rumoristici dei Kraftwerk). Ovviamente viene fuori anche
Luigi Nono (La Fabbrica Illuminata) quando si ipotizza la
pubblicazione ufficiale di quest'opera il 1 maggio. Industrial politico?
Non so quanto senso abbia al giorno d'oggi (i sindacati esistono?). Forse
proprio in questo sta la protesta: non essendoci piů sindacato allora la
rivolta o la presa di coscienza puň partire anche dalle opere d'arte.
Se siete dalle parti dei T G e vi entusiasmate con suoni ripetitivi e
sporchi, questi due dischi fanno per voi, se no si consiglia lo stesso di
provarne l'ascolto.
http://www.kathodik.it/modules.php?name=Reviews&rop=showcontent&id=1346
ODRZ06
Part III – Part VI
'06-06' has one piece of vaguely rhythmic electronics, that is buit in
various layers. Sometimes the synthesizer part is stronger and sometimes
the rhythm machines take over. The sound is a bit outdated, I must say. I
am strongely reminded of the old Clock Dva and Hafler Trio sound, era 'Masturbatorium'
and 'Fuck'. Ongoing, semi-industrial rhythms, with thick interwoven layers
of synthesizers in the back. But outdated as it may seems, it's still
quite a nice release. Of exactely the same length (60 minutes) is the
release '06-03'. Here too rhythms are explored, but of a more harsher
industrial kind: stuff falling on the floor are sampled and looped and
then added with synthesized sounds presented in a likewise dark collage.
Here the same problem pops up as with '06-06', but I must say I enjoyed
the first one better. It seemed a bit more focussed and worked out. But
maybe the whole industrial machine music is even more dated, and that's
why I am not interested in it anymore: who knows? (FdW)
http://www.staalplaat.com/vital_archive/422.txt
ODRZ06
Part III – Part VI
There's
something quaintly compelling about these mad-as-fish industrial noise
pieces. They're all about factory engines, gloomy atmospheres and robotic
rhythms, played by someone called Nightmare Industries. Honest and
powerful!
http://www.giag.lv/english/rev-ODRZ-ODRZ06_Part_VI-CD-R.htm
ODRZ06
Part IV
–
Part V

MUZ
ODRZ06
Part IV
Het
Italiaanse kunstenaarscollectief ODRZ heb ik al wel eerder besproken. Concepten
die ze bedenken, deels al uitgekauwd, deels nieuw, worden op meestal
muzikale manier uitgewerkt. Het zesde project is al in 2003 gestart. Dit
behelst het beschrijven van een werkdag in muziek. Vorige keer besprak ik
al het vijfde uur van de dag, de lunchpauze. Tegelijkertijd met dit vijfde
deel is ook het eigenlijk voorgaande vierde uur uitgekomen.
Dit
deel beschrijft dus met exact één nummer van exact één uur, het
laatste uur voor de lunchpauze. Dit gebeurt met voornamelijk samples van
machines in fabrieken en de geluiden die daar in de omgeving te horen zijn.
Hierbij worden dezelfde samples gebruikt om alle acht de werkuren
uiteindelijk te beschrijven. Dit uur levert dat een soundscape op die
ergens tussen ritual ambient en power electronics blijft hangen.
Toegankelijk
is het wederom bepaald niet te noemen. Sterker nog, ontoegankelijkheid
schijnt wel zo ongeveer het definierende punt te zijn van de kunst van
ODRZ. Maakt dat het slecht, nee, maakt dat het makkelijk voor recensent of
luisteraar, nee. Voor de luie recensent is dit wel allemaal
ongestructureerde teringherrie, net als voor de gemiddelde luisteraar
overigens. Maar bij wat doorluisteren zit er best iets achter, is er
duidelijk over nagedacht hoe de boodschap over te brengen. En is er
vervolgens een schijfje neergezet dat niemand zal bereiken. Dat laatste
dan weer wel.
Oftewel
voor de kunstzinnige noise-fan is dit wellicht nog eens het proberen waard.
Voor hen die echt willen bewijzen dat er geluid op cd wordt neergezet dat
niets meer met muziek te maken heeft (zo zal het gros dit helaas bekijken)
ook. Maar aan vele anderen zal ik dit duidelijk niet aanraden.
http://ikecht.web-log.nl/ikecht/2006/08/odrz_06_04.html
ODRZ06
Part V
ODRZ
is een Italiaans kunstenaarscollectief dat zich voornamelijk bezig houdt
met muziek. Industrail
noise noemen ze zelf wat ze maken. De
projecten die ze op zich nemen worden gewoon progressief genummerd, wat
dit dus hun zesde project maakt. En
daarin al de vijfde release.
Wat
houdt dit zesde project in? Nou, allereerst het is eigenlijk al een oud
project, uit 2003, bestaand uit 9 delen, waarvan deel vier en vijf net
zijn uitgekomen. Doel
is om een Italiaanse werkdag te omschrijven in muziek. Dat wil zeggen, 8
werkuren en een lunchuur. Ieder uur wordt in een deel beschreven. Zo'n
deel wordt dan niet meer verder opgedeeld en bevat dus gewoon één track
van een uur. Om het allemaal nog wat meer in thema te brengen worden de
delen altijd op de dag van de arbeid gepubliceerd. Deel vier en vijf zijn
dus van 1 mei 2006, al is de muziek al veel eerder opgenomen.
Wat
maakt nou deel vijf speciaal. Wel
het is de lunchpauze. Dus toch wel wat anders dan al die werkuren. Dit
wordt gekenmerkt door een sirene-achtige toeter aan het begin van dit
nummer. Verder door een minder eentoninge plaat. Meer nieuwe geluiden
worden door ODRZ verkend, inclusief het toevoegen van vrouwelijke "zang",
die dan wel achter in de mix terecht komt vaak en waarbij men meer moet
denken aan een nieuw geluid dan aan duidelijke vocalen of zo. Toch voegt
dit eker iets toe aan de mzuiek, maakt het iets toegankelijker, voorzover
er bij ODRZ ooit van toegankelijkheid gesproken zal mogen worden.
Als
totaal is dit schijfje zeker niet slecht voor de doorgewinterede
luisteraar van experimentele industrial / noise. Het is zeker het beste
dat ik tot nu toe van ODRZ heb gehoord (een project dat ik altijd heb
gewaardeerd voor de ideeen die ze uitwerken, maar waarvan ik de muziek
regelmatig heb vervloekt) en bevat daadwerkelijke mooie momenten. Zoals zo
net na een half uur speeltijd als de vrouwelijke zang wat meer naar voren
komt en vervolgens toch wordt overstemd door de machinerie die weer
opstart.
http://ikecht.web-log.nl/ikecht/2006/06/odrz06_v.html
ODRZ06
Part VI
This
disc is the 6th in a series of 9 conceptual ODRZ releases, the concept in
question being the italian workday, specifically the workday in a factory.
All discs in the series consist of samples of said factory, which are of
course processed and manipulated. All of the releases are restricted to
one track that weighs in a tab bit chubby at 60 minutes. Also, each of the
discs comes in an identical but nifty case of carefully strewn together
metal wire set around a black paper insert with only the band name in red
print. Very cool.
The audio feed here is an overall rhythmic slab of gritty industrial noise.
Not harsh per se, but very gritty, like brushing your teeth with a brand
new brillo pad. Accompanying the looped grit machines are various things;
swirling ambient sweeps, bubbling bursts of heavily effected hiss, down
tuned synth drones, and other things that will most likely cut you, or at
least get you dirty.
My only problem here is this: The sounds themselves are definitely far
above standard, but the excessive nature of them takes the record down a
couple notches. I really like what I hear here, for the first 30 minutes
or so, then I feel like I'm being overfed. The same sounds just keep going
on in cycles, changing from one familiar part to the next and it gets
oddly nauseating to listen to, especially through headphones.
Conclusion:
This is definitely a good disc, and worthy of multiple listens, but it
could have been a great disc; if only it were half the length.
http://industrial.org/releases.php?t=8021
ODRZ06
Part VII
This
is the seventh release in the self-titled series by Italian industrial
artist odrz.
Presented as one lengthy track clocking in at an hour long, fans of true
industrial will not be disappointed with this release. So often these days,
industrial bands stray from the path and their music brings in aspects of
other genres; sometimes it works, sometimes it doesn’t. Various other
electronics elements (such as EBM) have worked themselves into this genre
over time, and while it is interesting to see a scene grow and expand its
musical diversity, it is also always pleasant when you get an artist that
returns to the core of a genre – discovers its roots – and uses that
to build their music upon.
What
makes odrz
VII so good? The sound samples are incredibly good, really topnotch.
Everything used on this album truly sounds like it was recorded in a
working factory. Having such excellent material to work with really allows
the artist to do what they want with it resulting in a very real sounding
album that does an excellent job of capturing the mood and feel that
industrial is supposed to represent. Even with good sources, the artist
still needs to understand how to make music, and odrz
does that very well. It’s really the flawless way in which the album
transitions from piece to piece that makes it for me. While it is true
there are technically no breaks (remember it is only one track), the song
does have ebbs and flows and there are noticeable movements within the
music. odrz
has definitely mastered the art of when to slowly work out a sound or
noise and when to bring in a new one giving the album a very seamless feel.
While I would like to see the album broken up into tracks (with out any
silence or transition obviously) so that it would be easier to get to a
section you like, I also understand why odrz
VII has been completed as one track.
The
lone single track starts off with loud, rhythmic, pounding industrial
noises accompanied by an underlying, heavy distortion. Higher pitched
frequencies come in as the music continues to build before slowly tapering
off again. The sound of pulsating electrical currents slowly takes over
and steam intermittently pours from vents while factory sounds clang and
echo in the distance. As all this occurs, subtle uses of synthesized keys
add that extra atmosphere to the mix. The music again tapers off becoming
very quiet before the sound of harsh and loud metal scraping fills your
speakers. While I can’t possibly describe every facet of this release,
it is safe to say the music continues along the same lines as this.
Too
often a release is labeled as something it really shouldn’t be leaving
listeners disappointed. It is safe to say this is industrial, pure
industrial in all its uncomfortable bliss. If you are looking for a
release that could be used to define this genre, you should probably buy odrz
VII. There are no unwanted surprises here; this album is exactly what is
should be and is a superb release in today’s industrial scene.
http://www.heathenharvest.com/article.php?story=20070913204837736
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